Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
+ 75% Accessory Damage - 25% Swap Speed
+ 50% Accessory Damage - 15% Ammo Capacity
+ 2 Offensive Inventory
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
- 5% Health
+ 1 Team Offensive Inventory
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 25% Damage - 30% Health
+ 20% Team Overheal + 5% Team Healing Efficiency
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Each teammate gains 100 bonus Copper at the start of each level.
+ 10 Team Health