+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
You can sense nearby Ammo.
More ammo spawns.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
When you stow your weapon, it reloads.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
Reloading a gun within 1 second of reaching low ammo will increase its magazine size by 30% until the next reload.
You can sense nearby Copper.
More Copper Piles spawn.
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 50% Use Speed + 10% Stamina