Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
Gain 250 bonus Copper at the start of each level.
You can sense Food Items.
Adds a moderate amount of food items to the world. Food items restore an additional 3 Health.
You can sense nearby Copper.
More Copper Piles spawn.
Each Cleaner gains 5% of their total Copper in each Saferoom.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
Gain the ability to melee food to create a Gourmet Dinner or a Mediocre Meal.
Using the Combat Knife increases your odds of a Gourmet Dinner.
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 5% Damage Resistance + 5 Health
Turns your Bash into a Knife that counts as a Melee weapon.
+ 45 Health - 25% Stamina
+ 35 Health - 15% Ammo Capacity
+ 20% Trauma Resistance