+ 1 Support Inventory + 15% Trauma Resistance
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
+ 5% Damage Resistance + 5 Health
+ 50% Healing Efficiency
+ 35 Health - 15% Ammo Capacity
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 25 Health
You can sense Food Items.
Adds a moderate amount of food items to the world. Food items restore an additional 3 Health.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
Turns your Bash into a Knife that counts as a Melee weapon.
When a teammate is incapacitated or dies, they drop an active Pipe Bomb.
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance