Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
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Pyro
offense
+ 100% Fire Damage
Kills with fire grant you 3 Temporary Health.
You can sense flammable objects nearby.
Vitamins
defense
+ 25 Health
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Expired T5
ability
Create a cloud that deals 20 Fire Damage to Weakspots. After the initial blast, continue to deal 1 damage per second for 7 seconds.