+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
+ 40% Reload Speed with Shotguns.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
You can shoot while sprinting.
No Movement Penalty for strafe and backpedal.
+ 7.5% Bullet Damage + 200% Bullet Penetration
Melee hits cause the target to take 3% increased damage, to a maximum of 15% increased damage.
Melee hits that destroy Armor have a chance to create usable Makeshift Armor.
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 50% Accuracy DISABLES: Aim Down Sights
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed