Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
You can sense nearby Copper.
More Copper Piles spawn.
Each teammate gains 100 bonus Copper at the start of each level.
+ 20% Team Overheal + 5% Team Healing Efficiency
You can sense nearby weapons.
More weapons spawn.
+ 20% Team Bolstered Health + 5 Team Health
+ 10% Team Ammo Capacity + 3.5% Team Damage