Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 50% Accuracy DISABLES: Aim Down Sights
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 10% Bullet Damage + 15% Effective Bullet Range
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 7.5% Bullet Damage + 200% Bullet Penetration
When you stow your weapon, it reloads.