Gain 250 bonus Copper at the start of each level.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 10% Bullet Damage + 15% Effective Bullet Range
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 50% Accuracy DISABLES: Aim Down Sights
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 30% Weakspot Damage DISABLES: Aim Down Sights
Gain + 10% Damage Resistance while you have Temporary Health.
+ 35 Health - 15% Ammo Capacity
+ 20% Trauma Resistance