Only pick Broadside once you can one-shot headshot Commonl; prioritize damage until breakpoint of one-shot headshot Common.
No ADS alt deck: https://www.forthope.gg/decks/pjU9a3ReYhrtJh2N
https://www.twitch.tv/nitecyper
Tags
DPSnightmareLMGrifle
50%0 vote
Marked for death
utility
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Silver bullets
offense
+ 10% Bullet Damage
+ 15% Effective Bullet Range
Run like hell
mobility
+ 12% Move Speed
+ 15% Sprint Speed
When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Fleet of foot
mobility
+ 8% Move Speed
Hellfire
mobility
+ 45% Move Speed while firing.
+ 3% Move Speed while not firing.
Shredder
offense
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
Tactical vest
offense
+ 30% Rifle Ammo Capacity
+ 10% Damage with Assault rifles and LMGs
Confident killer
offense
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
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Weapon Scavenger
utility
You can sense nearby weapons.
More weapons spawn.
Broadside
offense
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
Patient hunter
offense
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).