When a horde is triggered, your team gains 20 Health.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
You can sense nearby Support Accessories.
More Support Accessories spawn.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+2 Extra life
+10% Reduced Incap Trauma
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
While Reviving teammates, take 3 less damage from all Ridden. Heals teammates for an additional 10 Health when you revive them.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
+ 40% Reload Speed with Shotguns.
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.