Each teammate gains 100 bonus Copper at the start of each level.
Turns your Bash into a Knife that counts as a Melee weapon.
When a horde is triggered, your team gains 20 Health.
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times. Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
+ 40% Stamina
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
Gain + 10% Damage Resistance while you have Temporary Health.
Kills with Melee weapons have a 5% chance to spawn ammo or Razor Wire.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 50% Reload Speed DISABLES: Aim Down Sights