+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
Turns your Bash into a Knife that counts as a Melee weapon.
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
- 5% Health
+ 1 Team Offensive Inventory
Take 1 less damage from all Ridden.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 40% Reload Speed with Shotguns.