Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Turns your Bash into a Knife that counts as a Melee weapon.
When you stow your weapon, it reloads.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
Melee kills heal 1 Health and 0.1 Trauma.
+ 20% Weakspot Damage
+ 20% Trauma Resistance
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
Take 1 less damage from all Ridden.
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
+ 5% Damage Resistance + 5 Health
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.