- 5% Health
+ 1 Team Offensive Inventory
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
+ 2 Offensive Inventory
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 50% Accessory Damage - 15% Ammo Capacity
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 1 Support Inventory + 15% Trauma Resistance
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
+ 25% Accessory Damage