Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
Turns your Bash into a Knife that counts as a Melee weapon.
Each teammate gains 100 bonus Copper at the start of each level.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
- 5% Health
+ 1 Team Offensive Inventory
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
You can shoot while sprinting.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 10 Team Health
+ 10% Team Stamina + 10% Team Stamina Regen
+ 30% Reload Speed - 5% Damage Resistance
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles