+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
Turns your Bash into a Knife that counts as a Melee weapon.
Each teammate gains 100 bonus Copper at the start of each level.
You can shoot while sprinting.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
- 5% Health
+ 1 Team Offensive Inventory
+ 10 Team Health
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 10% Team Stamina + 10% Team Stamina Regen
+ 30% Reload Speed - 5% Damage Resistance
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles