Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 50% Ammo Capacity + 15% Reload Speed
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 2 Offensive Inventory
+ 20% Team Bolstered Health + 5 Team Health
Killing Ridden with an Accessory has a 10% chance to drop an Accessory.
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 75% Accessory Damage - 25% Swap Speed
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 25% Damage - 30% Health
+ 45 Health - 25% Stamina