Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
+ 2 Offensive Inventory
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 30% Reload Speed - 5% Damage Resistance
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
Gain + 10% Damage Resistance while you have Temporary Health.
+ 45% Move Speed while firing. + 3% Move Speed while not firing.
No Movement Penalty for strafe and backpedal.
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 75% Accessory Damage - 25% Swap Speed
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 50% Accessory Damage - 15% Ammo Capacity