Each teammate gains 100 bonus Copper at the start of each level.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
- 10% Health
+ 1 Team Support Inventory
- 5% Health
+ 1 Team Offensive Inventory
- 10% Health
+ 1 Team Quick Slot Inventory
You can sense nearby Support Accessories.
More Support Accessories spawn.
You can sense nearby weapons.
More weapons spawn.
You can sense nearby Ammo.
More ammo spawns.
When a horde is triggered, your team gains 20 Health.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 10 Team Health
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 10% Team Stamina + 10% Team Stamina Regen