When a horde is triggered, your team gains 20 Health.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
When you stow your weapon, it reloads.
+ 50% Ammo Capacity + 15% Reload Speed
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 20% Trauma Resistance
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 1 Support Inventory + 15% Trauma Resistance
While crouching, gain 10% Damage Resistance and 40% Accuracy.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 25% Ammo Capacity + 2.5% Bullet Damage
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.