You can sense nearby Copper.
More Copper Piles spawn.
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 20% Weakspot Damage
Turns your Bash into a Knife that counts as a Melee weapon.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 35 Health - 15% Ammo Capacity
+ 30% Stamina Regeneration + 5 Health
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 25 Health
+ 5% Damage Resistance + 5 Health
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.