+ 50% Healing Efficiency
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 7.5% Bullet Damage + 200% Bullet Penetration
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 25% Damage - 30% Health
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage - 5% Damage Resistance
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.