+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Adrenaline fueled
offense
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Defensive Maneuver
mobility
When you take a hit for 15 or more damage, gain 25% Damage Resistance for 3 seconds.
Bodyguard
talent
When a teammate within 5 meters is attacked, you instead receive 75% of that damage.
Can trigger once every 5 seconds.
Heavy hitter
offense
Melee hits always Stumble Ridden the first time they are hit.
This effect can only occur once per target.
Mean Drunk
offense
+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.