When you stow your weapon, it reloads.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
+ 10% Bullet Damage + 15% Effective Bullet Range
Each teammate gains 100 bonus Copper at the start of each level.
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
Turns your Bash into a Knife that counts as a Melee weapon.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
When a teammate within 15 meters receives 5 or more damage, gain 20% increased Damage for 5 seconds.
+ 20% Stamina + 20% Sprint Efficiency + 5 Health