At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 50% Ammo Capacity + 15% Reload Speed
Continuous gunfire gives an escalating chance to set targets on fire.
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
While shooting, gain 1% Damage, 1% Fire Rate, and 5% Swap Speed every 0.25 seconds. Max count of buffs is 20.
+ 30% Reload Speed - 5% Damage Resistance
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
You can sense nearby Ammo.
More ammo spawns.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.