Heal 6 Health over 7 seconds to nearby teammates.
Gadget Cost: 60 Pistol bullets.
REPLACES: Offensive Slot
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 5% Damage Resistance + 5 Health
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 25% Ammo Capacity + 2.5% Bullet Damage
+ 20% Melee Damage against Mutations When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
+ 50% Ammo Capacity + 15% Reload Speed
+ 20% Team Bolstered Health + 5 Team Health
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 75% Ammo Capacity - 5% Move Speed
+ 100% Stamina Regeneration - 50% Maximum Stamina
While crouching, gain 10% Damage Resistance and 40% Accuracy.