+ 50% Healing Efficiency
+ 40% Reload Speed with Shotguns.
Healing a teammate also applies 50% of the effect to you.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
You can sense nearby Support Accessories.
More Support Accessories spawn.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 2 Support Inventory
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
+ 1 Quick Slot Inventory + 10% Use Speed
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
+ 75% Use Speed - 5% Damage Resistance
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
While Reviving teammates, take 3 less damage from all Ridden. Heals teammates for an additional 10 Health when you revive them.