+ 10% Team Ammo Capacity + 3.5% Team Damage
+ 25% Damage - 30% Health
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
+ 20% Melee Damage against Mutations When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed
+ 25% Accessory Damage
+ 30% Weakspot Damage DISABLES: Aim Down Sights
Precision Kills with guns grant + 0.5% Accuracy until the end of the level.
Precision Kills grants you 8% Move Speed for 5 seconds.
Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.
+ 40% Sprint Efficiency When you take damage while Sprinting, you lose all Stamina.