Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot
Gain 25 Copper per success.
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 25 Health
+ 25% Damage - 30% Health
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 30% Weakspot Damage - 5% Damage Resistance
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 50% Ammo Capacity + 15% Reload Speed
You can sense nearby weapons.
More weapons spawn.