Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 50% Accuracy DISABLES: Aim Down Sights
+ 50% Reload Speed DISABLES: Aim Down Sights
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 8% Move Speed
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot
Gain 25 Copper per success.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
You can sense nearby weapons.
More weapons spawn.
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.