You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
When you use a Medical Accessory, all teammates heal for 8 Health.
- 10% Health
+ 1 Team Support Inventory
+ 40% Reload Speed with Shotguns.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 30% Reload Speed - 5% Damage Resistance
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Kills with Secondary guns have a 5% chance to spawn ammo, Molotov, or a Bait Jar.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
Healing a teammate also applies 50% of the effect to you.