You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 20% Weakspot Damage
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 5% Damage Resistance + 5 Health
+ 30% Stamina Regeneration + 5 Health