While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
Each teammate gains 100 bonus Copper at the start of each level.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 40% Reload Speed with Shotguns.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 50% Accuracy DISABLES: Aim Down Sights
While crouching, gain 10% Damage Resistance and 40% Accuracy.
+ 20% Team Bolstered Health + 5 Team Health
+ 20% Team Overheal + 5% Team Healing Efficiency
When a horde is triggered, your team gains 20 Health.
+ 25% Damage - 30% Health