+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+ 1 Support Inventory + 15% Trauma Resistance
+ 2 Support Inventory
Healing a teammate also applies 50% of the effect to you.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 50% Healing Efficiency
+ 20% Team Bolstered Health + 5 Team Health
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
+2 Extra life
+10% Reduced Incap Trauma
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.