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    Last Updated 03/27/2022

    MedicTest

    50%0 vote
    No description.
    Cleaner
    Doc
    50%0 vote
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    Needs of the many

    defense
    Affinity icon

    - 10% Health

    Team effect iconTeam effects

    + 1 Team Extra Life

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    Medical expert

    defense
    Affinity icon

    + 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.

    Team effect iconTeam effects

    + 15% Healing Efficiency

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    Support Scavenger

    utility
    Affinity icon

    You can sense nearby Support Accessories.

    More Support Accessories spawn.

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    Shoulder bag

    defense
    Affinity icon

    + 2 Support Inventory

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    Fanny Pack

    defense
    Affinity icon

    + 1 Support Inventory + 15% Trauma Resistance

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    Emt Bag

    defense
    Affinity icon

    + 50% Healing Efficiency

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    Numb

    defense
    Affinity icon

    Gain + 10% Damage Resistance while you have Temporary Health.

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    Buckshot bruiser

    defense
    Affinity icon

    When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.

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    Canned Goods

    defense
    Affinity icon

    + 45 Health - 25% Stamina

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    Medical professional

    defense
    Affinity icon

    Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.

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    Charitable soul

    defense
    Affinity icon

    Healing a teammate also applies 50% of the effect to you.

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    Amped up

    defense
    Affinity icon

    Team effect iconTeam effects

    When a horde is triggered, your team gains 20 Health.

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    Card image

    Life insurance

    defense
    Affinity icon

    +2 Extra life

    Team effect iconTeam effects

    +10% Reduced Incap Trauma

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    Rousing speech

    utility
    Affinity icon

    Team effect iconTeam effects

    Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma

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    Inspiring sacrifice

    defense
    Affinity icon

    Team effect iconTeam effects

    When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.