You can sense nearby Copper.
More Copper Piles spawn.
Turns your Bash into a Knife that counts as a Melee weapon.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
You can sense nearby weapons.
More weapons spawn.
Melee kills heal 1 Health and 0.1 Trauma.
Take 1 less damage from all Ridden.
+ 20% Team Bolstered Health + 5 Team Health
+ 1 Support Inventory + 15% Trauma Resistance
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot
Gain 25 Copper per success.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
Each teammate gains 100 bonus Copper at the start of each level.
Gain 250 bonus Copper at the start of each level.
+ 5% Damage Resistance + 5 Health
Each Cleaner gains 5% of their total Copper in each Saferoom.