Every 3 seconds, gain + 10 Bash Damage, stacking up to 10 times. All charges are consumed on use.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
When you stow your weapon, it reloads.
Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.
Each Cleaner gains 5% of their total Copper in each Saferoom.
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
While shooting, gain 1% Damage, 1% Fire Rate, and 5% Swap Speed every 0.25 seconds. Max count of buffs is 20.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 5% Move Speed + 5% Sprint Speed
+ 50% Ammo Capacity + 15% Reload Speed
+ 35% Move Speed while firing with Shotguns. + 10% Damage with Shotguns.