+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 25% Damage - 30% Health
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 50% Healing Efficiency
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
+ 20% Team Bolstered Health + 5 Team Health
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 40% Reload Speed with Shotguns.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
+ 50% Accuracy DISABLES: Aim Down Sights
While crouching, gain 10% Damage Resistance and 40% Accuracy.
+ 50% Reload Speed DISABLES: Aim Down Sights