You can sense nearby Support Accessories.
More Support Accessories spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 50% Healing Efficiency
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
- 10% Health
+ 1 Team Support Inventory
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 25% Damage - 30% Health
+ 45 Health - 25% Stamina
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
Healing a teammate also applies 50% of the effect to you.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
You have an additional 10% chance to not consume Accessories when used.