This deck is a part of my Cleaner Lore Series. It is in no way perfect but simply tailored to the characters and their stories. I thought it would be a fun idea to create this, and it relies on working with your team as the game intended.
Cleaner
Tags
speedrunDPSSMG
50%0 vote
Hunker Down
defense
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Defensive Maneuver
mobility
When you take a hit for 15 or more damage, gain 25% Damage Resistance for 3 seconds.
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Breakout
utility
Breakout: Hold [F] to free yourself from Grabs.
+ 50% Breakout Cooldown Reduction. (Base 60 seconds).
Fill 'em full of lead
talent
While shooting, gain 1% Damage, 1% Fire Rate, and 5% Swap Speed every 0.25 seconds. Max count of buffs is 20.
Run like hell
mobility
+ 12% Move Speed
+ 15% Sprint Speed
When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Comments (0)
Comments (0)
Amped up
defense
Team effects
When a horde is triggered, your team gains 20 Health.
Energy bar
mobility
+ 30% Stamina Regeneration
+ 5 Health
Run and gun
mobility
You can shoot while sprinting.
Adrenaline fueled
offense
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.