You can sense nearby Copper.
More Copper Piles spawn.
- 10% Health
+ 1 Team Extra Life
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 2 Support Inventory
Healing a teammate also applies 50% of the effect to you.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
When you use a Medical Accessory, all teammates heal for 8 Health.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
+ 35 Health - 15% Ammo Capacity
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)