Turns your Bash into a Knife that counts as a Melee weapon.
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times. Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights
+ 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Melee kills heal 1 Health and 0.1 Trauma.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
+ 20% Melee Damage against Mutations When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.
No Movement Penalty for strafe and backpedal.
Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
+ 25% Damage - 30% Health
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.