+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 25% Damage - 30% Health
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
While shooting, gain 1% Damage, 1% Fire Rate, and 5% Swap Speed every 0.25 seconds. Max count of buffs is 20.
When you stow your weapon, it reloads.
You can sense nearby Copper.
More Copper Piles spawn.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 50% Ammo Capacity + 15% Reload Speed
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).