+ 20% Team Bolstered Health + 5 Team Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 7.5% Bullet Damage + 200% Bullet Penetration
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
You can sense nearby weapons.
More weapons spawn.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot
Gain 25 Copper per success.
+ 20% Weakspot Damage
+ 30% Weakspot Damage - 5% Damage Resistance
+ 30% Reload Speed - 5% Damage Resistance
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles