+ 50% Healing Efficiency
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 20% Team Overheal + 5% Team Healing Efficiency
+ 20% Team Bolstered Health + 5 Team Health
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+ 50% Use Speed + 10% Stamina
When you use a Medical Accessory, it also heals 3 Trauma to the target.
Healing a teammate also applies 50% of the effect to you.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
When you use a Medical Accessory, all teammates heal for 8 Health.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
When a horde is triggered, your team gains 20 Health.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
You can sense nearby Copper.
More Copper Piles spawn.