Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
When you stow your weapon, it reloads.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 75% Weapon Swap Speed When you take damage, your Accuracy is reduced for 3 seconds.
+ 30% Weakspot Damage - 5% Damage Resistance
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
+ 20% Weakspot Damage
+ 25% Ammo Capacity + 2.5% Bullet Damage
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
While crouching, gain 10% Damage Resistance and 40% Accuracy.