You can sense nearby Support Accessories.
More Support Accessories spawn.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+ 2 Support Inventory
+ 50% Healing Efficiency
Healing a teammate also applies 50% of the effect to you.
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
+ 75% Use Speed - 5% Damage Resistance
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
You can sense nearby Quick Accessories.
More Quick Accessories spawn.
+ 200% Revive Speed
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.