When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
- 10% Health
+ 1 Team Extra Life
+2 Extra life
+10% Reduced Incap Trauma
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
Gain + 10% Damage Resistance while you have Temporary Health.
+ 10% Team Stamina + 10% Team Stamina Regen
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.
When a horde is triggered, your team gains 20 Health.
+ 20% Team Bolstered Health + 5 Team Health