You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Gain 250 bonus Copper at the start of each level.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
Each Cleaner gains 5% of their total Copper in each Saferoom.
+ 50% Accessory Damage - 15% Ammo Capacity
1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
+ 75% Accessory Damage - 25% Swap Speed
+ 25% Accessory Damage
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
- 5% Health
+ 1 Team Offensive Inventory
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 2 Offensive Inventory