Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Turns your Bash into a Knife that counts as a Melee weapon.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
Each teammate gains 100 bonus Copper at the start of each level.
+2 Extra life
+10% Reduced Incap Trauma
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 10% Team Ammo Capacity + 3.5% Team Damage
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
+ 200% Revive Speed